SpaceBlender FAQ


Q: SpaceBlender's CPU usage appears to be a bit high - is that normal?

A: The simple answer is yes. With the massive power of CPUs nowadays, many new things are possible, but that means taking advantage of the resources available to us as developers. We take pride in always striving for the best possible sound quality, and with an absurdly long and evolving effect like SpaceBlender, that can mean flexing a bit of muscle on a CPU from time to time.


Q: I got an email confirming my order of SpaceBlender, but I can't find the activation code/download in my account! What do I do?

A: First, try clicking the yellow "Refresh/Sync" button in your account. If that doesn't do the trick, please contact our Support team at support@soundtoys.com.

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